Elective
Elective
Katerina El Raheb
🔵 🔴 🟡 Course description
This course focuses on the application of digital technology in dance creation, research, and education. In this course, through examples from contemporary research and artistic creation, e.g. works by choreographers M. Cunningham, W. McGregor, W. Forsythe, digital technologies such as motion capture systems, extended reality equipment, web applications, machine learning techniques are presented, and the ways in which these technologies can be creatively combined with dance as a field of embodied knowledge and research are analyzed, as art, and as a form of intangible cultural heritage. The research and creation of dance as a field of study of human movement, promotes the design and development of digital applications and artistic works with a focus on people and embodied experience. The course emphasizes the understanding of the examples and the development of skills in the design of corresponding applications.
At the end of the course, the students will be able to:
recognize and report the goals, the ways and the modern equipment for recording the dance movement
get to know and cite historical and contemporary examples of collaboration between research, informatics and the performing art of dance.
understand the different contexts in which people in the research and application of informatics collaborate with the art of dance (research, (inter)artistic creation, education, anthropology of dance, promotion of cultural heritage)
design and propose technology application ideas for the art of dance
🔵 🔴 🟡 Theory (2 hours)
Introduction to the subject and structure of the course (dance/dance movement, movement recording, technology and performing arts)
Motion Recording -Historical Review (from Notation Systems to Modern Technologies) -Archiving and Documentation
Technologies for the study of dance – dance as an intangible cultural heritage and an object of anthropological study.
Multimedia and dance – Apostille systems and web applications -
Motion capture technologies (Motion Capture, depth cameras, virtual reality equipment)
Artistic creation I contemporary dance and technologies for choreography
Artistic Creation II - Augmented Performances and Digital Technologies in the Dance Scene
Dance in the digital world (virtual, augmented and immersive environments, gaming)
Pedagogical and educational applications for dance using modern technologies
Design and application of technologies in dance as a field of research of embodied perception and knowledge.
Assessment, challenges and possibilities, current and future trends
Case Study/Task Analysis
Presentation and analysis of tasks
🔵 🔴 🟡 Workshop (1 hour)
Introduction to the subject and structure of the course (dance/dance movement, movement recording, technology and performing arts)
Motion Recording -Historical Review (from Notation Systems to Modern Technologies) -Archiving and Documentation
Technologies for the study of dance – dance as an intangible cultural heritage and an object of anthropological study.
Multimedia and dance – Apostille systems and web applications -
Motion capture technologies (Motion Capture, depth cameras, virtual reality equipment)
Artistic creation I contemporary dance and technologies for choreography
Artistic Creation II - Augmented Performances and Digital Technologies in the Dance Scene
Dance in the digital world (virtual, augmented and immersive environments, gaming)
Pedagogical and educational applications for dance using modern technologies
Design and application of technologies in dance as a field of research of embodied perception and knowledge.
Assessment, challenges and possibilities, current and future trends
Case Study/Task Analysis
Presentation and analysis of tasks
Review language: Greek
🔵 🔴 🟡 Evaluation method:
🔵 🔴 🟡 Course Textbooks [Eudoxus]
Extra Bibliography